Nuclear Plant 01 – Destructible Environments (Part 2)

After priming I set out to add a little color and started the realistic water effect. In the pictures below you will see 3 green sections. The one in the center is going to be the main focus. I plan on using a duller green wash from Vallejo to dull the two silos down a bit. The center section was multiple layers of the realistic water. The first layer was clear the subsequent ones have a bit of Clear green added to the mix. I’ll take a close up of it once all is said and done. And as you can see from the constructed piece, I took one of the silos off. They screw in. Pretty neat ah?

5 Nuclear Plant Destroyed BACK Primed Plus6 Nuclear Plant Destroyed FRONT Prime Plus Water effect

Nuclear Plant 01 – Destructible Environment

This is one of my first in a new line of Destructible Environment terrain pieces. The idea is pretty simple; create terrain that changes as the battlefield does. The major idea of this comes from my background in video games and mostly the game Battlefield. It’s a key element that sets that video game apart from its peers.


Part 1 – Unpainted: